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You can convince Frank (#5) to open up the elevator.With Drone Control 3, you can interact with the panel next to the elevator (#3) to open the elevator door.To reach the upper floors of the hotel, you'll need to gain access to the elevator (Exit A). If you're successful, then Silke will heed your words, and she'll agree to visit Samuel Beckenbauer's shelter in the Kreuzbasar. To do this, you'll need to pass two out of four dialogue checks for Charisma 3, Intelligence 3, Biotech 1, and the street etiquette. You can try to convince Silke to give upĬram.With Charisma 3, you can also get 100 nuyen as a reward. When you give these items to Silke, you'll receive 1 karma point in return. Inside that room (#18), you'll find Silke's Encoded Credstick, Silke's Signed Cookbook, and Silke's Teddy Bear. If you accept Silke's quest to retrieve her things, then at the end of the conversation, she'll let you know that she lives in room 304. Silke will then reveal some interesting information: that Frank controls the elevator, that Frank has a thing for Silke's friend Sara, that Floor 2 houses the hotel's security forces, and that there's a mysterious vault in the penthouse. So the ever-friendly Kroner will suggest that she pay with "services." When you talk to Silke, you'll be able to do two things:Ĭram (available from Kroner) or 150 nuyen, or if you offer to retrieve her things from her room, then she'll agree to answer your questions. Silke will try to score some Cram from Kroner, but she won't have any money on her, and Kroner won't allow her to go up to her room to get some more. When you approach the bar (#2), you'll witness a conversation between Silke and Kroner the bartender. So don't waste your time or money on the bouncer. You'll need somebody to point out Frank - otherwise you won't be able to talk to him - but other people will do this for free. If you press him for more information - using Summoning 3, Strength 5, the Gang etiquette, or a 200 nuyen bribe - then he'll direct you to Frank, the floor manager. To get him to move, you'll just need to talk to him. A troll bouncer (#1) will be blocking your way. You'll enter the hotel on the club level (Exit A). Complete the mission (given in the Kreuzbasar).Tell the cook to move the body into the walk-in fridge (#14).The team makes a quick check of their weapons and follows you into Das Kesselhaus. You steel yourself for the sensory assault and step inside. Green Winters is somewhere in this building. Flashing lights stab your eyes, and the air is perfumed with cheap synthohol and engine grease. Opening the door to the ground-level dance club is like bashing your head into a wall of sound. Crown jewel of Drogenkippe, the filthiest kiez in Berlin.